DevLog: New Gameplay Stream, FearFest Interview & More
Hey everyone,
this fine Friday I have a mixed bag of devlog-worthy goodies for you, so let's dive right into it.
I had to talk to a lot of people in the wake of Gamescom, which was fun, but also time-consuming. Afterwards I also got around to recording me playing BattleJuice Alchemist a bit. I skipped the tutorial level to showcase what the gameplay will actually be like. You can watch it over on Youtube:
I actually enjoyed doing this quite a bit, maybe I can do it more often in the future.
The second video I want to share with you is an interview I gave for Fear Fest '22 this week, a games festival celebrating horror games of all sorts. Check it out if you really can't get enough of me rambling about BattleJuice Alchemist.
Last but definitely not least, I have some wonderful personal news: I'm a dad now! Two weeks ago our little son was born. He and his mom are well and we are simply over the moon.
That's all for now, enjoy your weekend everybody!
Alain
BattleJuice Alchemist
BattleJuice Alchemist is a singleplayer RPG combining classic top-down combat with deck-building and bullet time.
Status | In development |
Author | AlchemicalWorks |
Genre | Role Playing |
Tags | 3D, Action RPG, Dark, Deck Building, Isometric, Low-poly, Singleplayer, Top-Down, Unreal Engine |
More posts
- DevLog: Crafting Conversations24 days ago
- BattleJuice Alchemist Act 2 Sneak Peek at GamescomAug 20, 2024
- BattleJuice Alchemist — Roadmap for June & July '24Jun 28, 2024
- New Localization Update for BattleJuice Alchemist Live TodayMay 29, 2024
- BattleJuice Alchemist — Roadmap for May '24May 17, 2024
- BattleJuice Alchemist — Roadmap for April '24Apr 05, 2024
- BattleJuice Alchemist Hotfix 0.28802Mar 28, 2024
- BattleJuice Alchemist Early Access LaunchMar 21, 2024
- DevLog: Our Demo & Steam Next Fest Wrap-upFeb 16, 2024
- DevLog: Our Secret Visual ImprovementJan 11, 2024
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