DevLog: Basic Tower Building
Hey folks,
this week came with quite a surprise: BattleJuice Alchemist was (and still is) featured by Epic Games as the top Weekly Spotlight project. This means everybody who launched Unreal Engine this week through the Epic Launcher was greeted by one of our screenshots, which I think is very cool!
But let's get to what I worked on in the game. I already showed you a little teaser of our new base building mechanic in the past. The foundations of the system are now in place and you can design your own structures.
What you see here is just a quick foundation, but your tower can eventually be multiple stories high. I'll show you more in the future when there are new building elements to utilize. And to remind you: The unique thing in our game is that the alchemy tower you construct will aid you in battle and you are able to summon it to any open patch of land:
I have to head out for today, but before I forget: a warm welcome to the people who joined us on our Discord after seeing us at the Epic Spotlight!
Have great weekend everybody!
Alain
BattleJuice Alchemist
BattleJuice Alchemist is a singleplayer RPG combining classic top-down combat with deck-building and bullet time.
Status | In development |
Author | AlchemicalWorks |
Genre | Role Playing |
Tags | 3D, Action RPG, Dark, Deck Building, Isometric, Low-poly, Singleplayer, Top-Down, Unreal Engine |
More posts
- DevLog: Crafting Conversations22 days ago
- BattleJuice Alchemist Act 2 Sneak Peek at GamescomAug 20, 2024
- BattleJuice Alchemist — Roadmap for June & July '24Jun 28, 2024
- New Localization Update for BattleJuice Alchemist Live TodayMay 29, 2024
- BattleJuice Alchemist — Roadmap for May '24May 17, 2024
- BattleJuice Alchemist — Roadmap for April '24Apr 05, 2024
- BattleJuice Alchemist Hotfix 0.28802Mar 28, 2024
- BattleJuice Alchemist Early Access LaunchMar 21, 2024
- DevLog: Our Demo & Steam Next Fest Wrap-upFeb 16, 2024
- DevLog: Our Secret Visual ImprovementJan 11, 2024
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