The Big Base Building Update: Patch Notes 0.23803
Hey everyone,
those of you following my devlog might have seen this coming. You can now experiment with the new base building / tower crafting feature in the Steam Playtest version!
Building your tower is not at all just cosmetics for housing, there are very functional constructions, such as shield breaking illuminants, decoys that protect your tower and automatic flask dispensers:
I implemented construction elements up to character level 15, so there is a lot more to discover than what I already talked about in previous posts.
Of course, all the new mechanics related to the new day-night cycle are also included in this patch. In the coming weeks I will explain the new elements in detail. Until then, you can start to do some discovering yourself ;)
As always, the full list of changes can be found on our Discord. I'm looking forward to hear what you all think!
Cheers,
Alain
BattleJuice Alchemist
BattleJuice Alchemist is a singleplayer RPG combining classic top-down combat with deck-building and bullet time.
Status | In development |
Author | AlchemicalWorks |
Genre | Role Playing |
Tags | 3D, Action RPG, Dark, Deck Building, Isometric, Low-poly, Singleplayer, Top-Down, Unreal Engine |
More posts
- BattleJuice Alchemist — Roadmap for May '2420 hours ago
- BattleJuice Alchemist — Roadmap for April '2443 days ago
- BattleJuice Alchemist Hotfix 0.2880250 days ago
- BattleJuice Alchemist Early Access Launch57 days ago
- DevLog: Our Demo & Steam Next Fest Wrap-up91 days ago
- DevLog: Our Secret Visual ImprovementJan 11, 2024
- Happy Holidays!Dec 22, 2023
- DevLog: Unlocking Character VarietyDec 01, 2023
- DevLog: Climbing Peaks and Diving DeepNov 09, 2023
- DevLog: So beautiful... what's the catch?Oct 13, 2023
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