DevLog: New Dev Stream
Hey folks!
I hope you're all doing well and looking forward to a well-deserved weekend. After fitting Gamescom into our milestone schedule, we've been quite busy catching up. But don't worry, we're doing fine, and production is right on track.
For those of you who follow us on social media or visited us at Gamescom, you may have seen what we've been working on recently, particularly a new quest location in the game. I thought it was a great opportunity to record a new developer stream, take a stroll around, and chat a bit about exploration, building your tower, and, of course, the new town:
I actually enjoy making these kinds of streams/videos and would love to do them more frequently. However, as you can imagine, finding the time isn't always easy.
I hope you enjoyed watching, and as always, I'd love to hear your thoughts and answer any questions you may have!
Wishing you all a fantastic weekend,
Alain
BattleJuice Alchemist
BattleJuice Alchemist is a singleplayer RPG combining classic top-down combat with deck-building and bullet time.
Status | In development |
Author | AlchemicalWorks |
Genre | Role Playing |
Tags | 3D, Action RPG, Dark, Deck Building, Isometric, Low-poly, Singleplayer, Top-Down, Unreal Engine |
More posts
- DevLog: Crafting Conversations23 days ago
- BattleJuice Alchemist Act 2 Sneak Peek at GamescomAug 20, 2024
- BattleJuice Alchemist — Roadmap for June & July '24Jun 28, 2024
- New Localization Update for BattleJuice Alchemist Live TodayMay 29, 2024
- BattleJuice Alchemist — Roadmap for May '24May 17, 2024
- BattleJuice Alchemist — Roadmap for April '24Apr 05, 2024
- BattleJuice Alchemist Hotfix 0.28802Mar 28, 2024
- BattleJuice Alchemist Early Access LaunchMar 21, 2024
- DevLog: Our Demo & Steam Next Fest Wrap-upFeb 16, 2024
- DevLog: Our Secret Visual ImprovementJan 11, 2024
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